@evlynhx's post on Artfol
Any tips for how to do a webcomic? I’m having trouble with formatting and interesting shots. Making scenes interactive is more difficult than I thought
Apr 14, 2022
Apr 14, 2022#question
Comments
Be simpsons and rewrite the poses a bunch till you find one you really like and there is also ways to have to shots be interesting on the internet
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One vital skill that will be very useful for any visual story telling medium is learning about camera shots and angles.
Sure, you're not actually filming anything but if you research about what type of shots and angles there are and they purpose of those shots you can implement the same rule within your comic.
Another thing I highly recommend is to use your space. I don't mean using up the entire space but using the space to give attention to certain details.
Also don't be afraid to break the rules. Sometimes having something off helps it get the attention it needs.
Sure, you're not actually filming anything but if you research about what type of shots and angles there are and they purpose of those shots you can implement the same rule within your comic.
Another thing I highly recommend is to use your space. I don't mean using up the entire space but using the space to give attention to certain details.
Also don't be afraid to break the rules. Sometimes having something off helps it get the attention it needs.
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•One of my teachers once told me that making comics is telling a story but in your own way, don't do the first idea that anyone could think of, but search for other shots!
Imagine your scene, is there an object, a certain expression, a weather you want to show through the shot?
Do some tests and pick the one that you think works! :)
Imagine your scene, is there an object, a certain expression, a weather you want to show through the shot?
Do some tests and pick the one that you think works! :)
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Sooooo I have no idea, but I think that by adding different image types could help? like very close shots and shots from far away. and changing the shape of the ??cartoon screen??? it could make it more interesting to look at :') in any case I have never made a webcomic and all I know is from donald duck comics lmao
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Paneling is admittedly one of my weaker areas, but a few things that help me:
-If a scene doesn't have a lot of action (like 2 characters having a conversation), keep things visually interesting by changing the camera angle- for example, one panel shows the character from the left side, another shows them from the right with a slightly different perspective- and you can make the scene even more dynamic by adding in detail or environment shots in between, AKA zooming out to show the scene around the characters or zooming in to show details that add onto the scene, like objects in the background that give information about the environment or a character's hands if he's fidgeting nervously or making a tight fist in anger, for example
-Change up the size and shape of panels. To imitate more time passing, space out panels more than usual. Put the most important or interesting shots in the largest panels, and small details that don't take much space can be put in small panels. You can even put speech bubbles- or an arm or a tree branch- outside of the panels to fill in space and mix things up
-Make sure you're planning out where your speech bubbles will go!! This should be in your first sketch and/or thumbnail, not put off for later, speech bubbles take up a lot of space and you don't want to have to squeeze them in as an afterthought (and potentially have to cover up art that you worked hard on)
Sorry if this is too long lol, good luck with the comic!
-If a scene doesn't have a lot of action (like 2 characters having a conversation), keep things visually interesting by changing the camera angle- for example, one panel shows the character from the left side, another shows them from the right with a slightly different perspective- and you can make the scene even more dynamic by adding in detail or environment shots in between, AKA zooming out to show the scene around the characters or zooming in to show details that add onto the scene, like objects in the background that give information about the environment or a character's hands if he's fidgeting nervously or making a tight fist in anger, for example
-Change up the size and shape of panels. To imitate more time passing, space out panels more than usual. Put the most important or interesting shots in the largest panels, and small details that don't take much space can be put in small panels. You can even put speech bubbles- or an arm or a tree branch- outside of the panels to fill in space and mix things up
-Make sure you're planning out where your speech bubbles will go!! This should be in your first sketch and/or thumbnail, not put off for later, speech bubbles take up a lot of space and you don't want to have to squeeze them in as an afterthought (and potentially have to cover up art that you worked hard on)
Sorry if this is too long lol, good luck with the comic!
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•So far as interesting shots go, pick your favorite movie and pause it in places to study how they use camera angles and compose scenes. You can pick up a lot from cinematography.
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i am so bad with wording when it comes to giving people tips about comics even though i literally have one of my own
so i always refer people to two sources:
1. Look up “4 Time Saving Tips From A Guy Who Spent 13 Years Working On A Comic” on Youtube… the stuff in that video were and still are lifesavers for me on my webtoon/tapas series
2. Look up Lavendertowne on Youtube. She has a very successful webcomic and her videos on how to work on a comic are top notch, so I highly recommend her stuff!
i think another thing you ought to do as well is take a look at other webcomics and gather inspiration from them! preferably, though, you wanna look up comics from single authors - not teams (i.e. webtoon canvas series, NOT webtoons originals series)
you’re essentially gonna be doing this by watching Lavendertowne’s videos, but i do tend to look at my favourite single-author comics and ask myself:
• what COULD they have done here that they likely didn’t in order to save time?
• what differences can i see between their comic art style and their usual art style? did they simplify their usual art style or did they go with something else entirely?
i hope this helps! What i found is key is to not to overcomplicate or expect yourself to create a comic that has the same amount of detail as comics made by entire teams of people
so i always refer people to two sources: 1. Look up “4 Time Saving Tips From A Guy Who Spent 13 Years Working On A Comic” on Youtube… the stuff in that video were and still are lifesavers for me on my webtoon/tapas series
2. Look up Lavendertowne on Youtube. She has a very successful webcomic and her videos on how to work on a comic are top notch, so I highly recommend her stuff!
i think another thing you ought to do as well is take a look at other webcomics and gather inspiration from them! preferably, though, you wanna look up comics from single authors - not teams (i.e. webtoon canvas series, NOT webtoons originals series)
you’re essentially gonna be doing this by watching Lavendertowne’s videos, but i do tend to look at my favourite single-author comics and ask myself:
• what COULD they have done here that they likely didn’t in order to save time?
• what differences can i see between their comic art style and their usual art style? did they simplify their usual art style or did they go with something else entirely?
i hope this helps! What i found is key is to not to overcomplicate or expect yourself to create a comic that has the same amount of detail as comics made by entire teams of people
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•hmmmm i usually go through my fave manga or webtoon and try to copy their style...?? and i keep doing that until I find something that I'm comfy to work with :00
ooorrr just... Pinterest lmao



ooorrr just... Pinterest lmao




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I’m stuck in the same boat
right now I’m trying to practice with super short scenes, like 2-4 panels and scribble a few ideas down, then just go from there
right now I’m trying to practice with super short scenes, like 2-4 panels and scribble a few ideas down, then just go from there•
This site here seems to have useful tips on several aspects of making webcomics: https://www.lezlynorman.com/how-to-make-a-webcomic/
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