@D00dleByDay_'s post on Artfol

would my art be good enough that maybe i could earn a little money off of it for commissions? So basically I just set up like cashapp and uh what I originally was doing for them, doesnt really work now due to updates on the platform. They were below a dollar basically for the prices i had (a icon was around $0.80 or a dollar? a bust was $2, and a full body was like $5) and I priced it based off of a game currency (roblox, robux)😭 and ive gotten a good amount of commissions so far actually- but to some people I guess im still overpricing somehow??? ive got told that it's too much by 3 people on a dc server i post on- Im just wondering though if or how much I should price if I do money, and if people would want this style of art I do



either im overpricing- underpricing- or people are just so used to artists who do robux that they want them even cheaper than i have rn🥹✌🏻 help-



also im terrible at pricing so uhm- and to me Im pretty sure im underpricing but I just want opinions
Jun 7, 2026
Comments
looking at your art you're underpricing

Now, a lot of people are going to say you should work under X amount of money, or work on a [minimum wage] x [average hours worked] = average price for a commission. I think when you're starting out and your fundamentals are a little shakey, to just gain the experience and some confidence undercharging is completely fine, but I think you're massively undercharging.

The people who are telling you $5 is too much for your literal time wouldn't pay for your art in general and most likely wouldn't buy art from anyone in the first place (speculative). I would encourage you to up your work to maybe $10 $20 per piece especially if its full body.

Working for art commissions is incredibly difficult, you need to find the people who will want your work, which you've kind of done through discord server and people who play roblox(?). If you make 10 sales and you miss 3 because 'you're over pricing', you're already attracting more customers than the people who want you to work for free.

But in the end - You're incredibly underpricing yourself and undervaluing your own skills and efforts. However raising prices can be incredibly intimidating early on.

If you want to price properly in the future consider the normal [minimum wage of your area] x [the average amount of time] = price.
For example $10(min wage) x 5 hours = $50 is a rough estimate
Or you can look at what you make an put a base price. I would HEAVILY emphasis not charging less than $10 for anything and the more complicated/the more time it takes to add more to the price so you're compensated for your time. Price what you're comfortable with recieving and maybe up prices in increments of $2 or $5 as complexity goes up.