@wdzg's post on Artfol
Even though I haven't been drawing much, I can whole heartedly say that the delay was in fact worth it. I was finally able to get my raycasting mechanic to work properly to the point where it reacts not only with split precision. But even so, the mechanics and tinkering process will be an interesting journey since I've gotten pretty close to creating enemy AI as well as a companion AI system to help.
However if ever I do release a demo of my game anytime, I'll plan on releasing it under the guise "Arcade Edition 1ST Build" not only to bring tension as well as other things to the table. But also as a way to get hype going for the eventual Story Mode edition that I've had to rewrite 6 different times. But even so, I may plan on updating it occasionally until the final update itself brings in Story Mode.
So far I am excited.Jul 21, 2025
However if ever I do release a demo of my game anytime, I'll plan on releasing it under the guise "Arcade Edition 1ST Build" not only to bring tension as well as other things to the table. But also as a way to get hype going for the eventual Story Mode edition that I've had to rewrite 6 different times. But even so, I may plan on updating it occasionally until the final update itself brings in Story Mode.
So far I am excited.Jul 21, 2025
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